Search found 10 matches

by Zeebie
Mon Mar 09, 2015 10:32 pm
Forum: Modding
Topic: Activating experience effects?
Replies: 1
Views: 4443

Activating experience effects?

I've noticed that there are entries for XP and leveling effects in the xml, but it doesn't seem to be active in the game. Does anyone know how to activate the system?
by Zeebie
Sun Dec 28, 2014 11:06 pm
Forum: Gameplay
Topic: Terraforming is pointless?
Replies: 1
Views: 4743

Terraforming is pointless?

It seems to me that in 90% of situations, terraforming a planet is pointless. Say I have a large desert world devoted to industry (ie, all the workers are in industry). When I terraform it, workers suddenly rush to become farmers, crippling the industry. Pre-terraforming I just paid a tiny cost for ...
by Zeebie
Sat Dec 27, 2014 11:57 am
Forum: Gameplay
Topic: Weapon Specials
Replies: 8
Views: 17622

Re: Weapon Specials

Thanks Bansheedragon!
by Zeebie
Fri Dec 26, 2014 10:19 pm
Forum: Gameplay
Topic: Calculating research points
Replies: 4
Views: 5855

Re: Calculating research points

Those numbers are for a single planet. I think you're right that there is another factor involved - but what might it be? And is it linear? It's hard to plan out a colony without having some sense of how the system works.
by Zeebie
Fri Dec 26, 2014 10:15 pm
Forum: Gameplay
Topic: Weapon Specials
Replies: 8
Views: 17622

Re: Weapon Specials

Bansheedragon wrote: [*]Vorpal, inflicts extra damage, most damaging weapon in the game[/list]
What's your reasoning behind "most damaging weapon"?
by Zeebie
Wed Dec 24, 2014 12:24 pm
Forum: Gameplay
Topic: Calculating research points
Replies: 4
Views: 5855

Calculating research points

I'm trying to figure out how research points (ie, the points that go toward tech projects) are calculated. It looks to me like it must be something along these lines: research = (total population) x (fraction in the workforce) x (fraction who are scientists) x (multiplier from buildings) Even if tha...
by Zeebie
Wed Dec 24, 2014 12:06 pm
Forum: Gameplay
Topic: Weapon Specials
Replies: 8
Views: 17622

Re: Weapon Specials

Hi, could someone explain the special weapon abilitys? Kristall Weapons for example have "Deadly" german "tödlich" as an trait on level 5. What does it do? Exists an list wich explains all weapon abilitys? I couldnt find anything in the manuel :/ Thanks for your help No one seem...
by Zeebie
Sat Dec 20, 2014 4:52 am
Forum: Gameplay
Topic: Newb questions
Replies: 6
Views: 8067

Re: Newb questions

well guys, vorpal just means that a single shoot of that weapon will damage all the sides of the attacked ships, so yea not pretty againts you but very nice practical and killer if its in your favor jejej so in short its like sorrounded damage, i read it from zaimat in a post i think btw, dont ask ...
by Zeebie
Fri Dec 19, 2014 8:31 am
Forum: Gameplay
Topic: Newb questions
Replies: 6
Views: 8067

Re: Newb questions

For weapons, In the tech screen there is a description of what special abilities each weapon type has. It should be noted that special abilities of weapons do not start taking effect until after you have achieved level 5 in that tech and as a result will not appear in the description until then. Ho...
by Zeebie
Tue Dec 16, 2014 4:08 pm
Forum: Gameplay
Topic: Newb questions
Replies: 6
Views: 8067

Newb questions

Hi everyone- I'm brand new to the game and enjoying it quite a bit. I have a few questions I'm confused on, I hope someone can help? -Is there some way to see all at once what all the colonies is building? The colonies list via F9 doesn't give any information along these lines, and it's rather tedio...