Search found 62 matches

by Fairin
Sun Jul 28, 2013 6:05 am
Forum: In Testing
Topic: Fairin's NEW list of testing for devs =(^.-.^)=
Replies: 16
Views: 28557

Re: Fairin's NEW list of testing for devs =(^.-.^)=

Alpha 3.38 saves sent with the issues i had with bombardment - not exactly sure what the problem was but ordering to bombard made my fleets return home (tested with different types of ship weapons on board) Invasions need to be tweaked to happen sooner (perferably at end of combat - do you want to ...
by Fairin
Sat Jul 27, 2013 3:12 pm
Forum: Support
Topic: RESOLVED: Is there a something wrong with the enconomy now?
Replies: 9
Views: 9584

Re: Is there a something wrong with the enconomy now?

https://i.chzbgr.com/maxW500/7664899072/h359310CB/

just for you zal =)

- i'll look into what you mentioned tonight, and get some saves to go with yours if you sent them in
by Fairin
Sat Jul 27, 2013 1:02 am
Forum: In Testing
Topic: Fairin's NEW list of testing for devs =(^.-.^)=
Replies: 16
Views: 28557

Re: Fairin's NEW list of testing for devs =(^.-.^)=

"He (Fairin) rules the Greatest Empire in living history, his soldiers bravery at his command." "His army is undefeatable, his ships patrol the skys, of every planet and Galaxy. This Galaxy. heh heh" *** "What other challanges Await?" - Fairin (via Moo2) i should have s...
by Fairin
Thu Jul 25, 2013 1:27 pm
Forum: Gameplay
Topic: New thoughts, after several more games
Replies: 2
Views: 3564

Re: New thoughts, after several more games

the economy is deffinately not balanced right now, and you wouldnt make so much money per turn if you had to devote entire fleets to sector defense if the AI were a little more hardcore. =) although supporting 50 motherships with earth , mars and a large tundra is a little obcene (pre terraforming.....
by Fairin
Wed Jul 24, 2013 10:01 pm
Forum: Gameplay
Topic: Planetary Bombardment Suggestion
Replies: 4
Views: 6318

Re: Planetary Bombardment Suggestion

"Wipe this pathetic planet from the face of the Galaxy" -Darth Malak

^ Option!

ps wheres my stellar converter... i left it around here somewhere...
by Fairin
Wed Jul 24, 2013 9:53 pm
Forum: In Testing
Topic: Fairin's NEW list of testing for devs =(^.-.^)=
Replies: 16
Views: 28557

Re: Fairin's NEW list of testing for devs =(^.-.^)=

try invading a system with 50 motherships >:)
by Fairin
Tue Jul 23, 2013 7:12 am
Forum: In Testing
Topic: Fairin's NEW list of testing for devs =(^.-.^)=
Replies: 16
Views: 28557

Re: Fairin's NEW list of testing for devs =(^.-.^)=

assimiliating a colony - 0% workers 0% farmers 0% scientists - (moderately high techs - mid to late game) *barsig homeworld* 7b barsig's about to become Fairinites, er humans total research per turn 0 total food per turn -17.5bc (food imported) goods produced 0u goods trade +0mc trader traffic +6.65...
by Fairin
Mon Jul 22, 2013 11:20 pm
Forum: In Testing
Topic: Fairin's NEW list of testing for devs =(^.-.^)=
Replies: 16
Views: 28557

Re: Fairin's NEW list of testing for devs =(^.-.^)=

hehe, i wasn't nessarily screaming omg revert back to old mechanics!! =P my highest hope is the horizonized version of the moo2 invasion screen. another hope is the disregard to where your ship is in the system at the time so you can invade with all 10 ships if all 10 ships were givin the invasion o...
by Fairin
Mon Jul 22, 2013 12:39 pm
Forum: Main
Topic: Playing Horizon with Intel HD graphics/integrated chipset?
Replies: 5
Views: 5912

Re: Playing Horizon with Intel HD graphics/integrated chipse

geforce gtx 260m

intelcore deuo p7450 @2.13ghz

4gig ram

win 7 64

old notebook no issues. no lag auto combat - skip animation = damn near instant combat over
by Fairin
Mon Jul 22, 2013 10:12 am
Forum: In Testing
Topic: Fairin's NEW list of testing for devs =(^.-.^)=
Replies: 16
Views: 28557

Fairin's NEW list of testing for devs =(^.-.^)=

Alpha version 3.37 (0.0.3.37) uploaded 2 saves depicting a war on 4 fronts with 4 simultaneously with 40 ships ending up a horrid click fest not even sure which system i was in (too zoomed in for me) or which ship to go next, ships getting turns skipped. loosing the ability to auto bombard made bom...
by Fairin
Mon Jul 22, 2013 9:47 am
Forum: In Testing
Topic: July 25 2013 - Alpha version 3.35 -> 3.38 (0.0.3.38)
Replies: 8
Views: 10655

Re: July 19 2013 - Alpha version 3.35 -> 3.37 (0.0.3.37)

thanks Zaimat - get my 2 reported saves? >:)
by Fairin
Mon Jul 22, 2013 8:17 am
Forum: In Testing
Topic: July 25 2013 - Alpha version 3.35 -> 3.38 (0.0.3.38)
Replies: 8
Views: 10655

Re: July 19 2013 - Alpha version 3.35 -> 3.37 (0.0.3.37)

Can't make new threads in testing, or am i just missing something because of my blindness?
by Fairin
Mon Jul 15, 2013 5:58 am
Forum: Gameplay
Topic: Fairin's List of testing for devs
Replies: 11
Views: 9916

Re: Fairin's List of testing for devs

>> fighter issue (save provided) fighters dont auto dock. >Known issue. was referring to the fighter blockade in deep space >:) you can also scrap them for giggles. >> accepted don's offer, did not recieve (or notice) a benefit from this >Benefit is for research during breakthrough wait phase, toolt...
by Fairin
Mon Jul 15, 2013 5:35 am
Forum: Main
Topic: Pay to Win! (Not what you might think.)
Replies: 9
Views: 8624

Re: Pay to Win! (Not what you might think.)

Kitty! ...that does it...I'm putting a Cat in the game. It's too dangerous to go without...I have been convinced. NO SPACE GAME IS COMPLETE WITHOUT A CAT RACE remember this simple truth. wingcommander? check - kilrathi master of orion? check - Mrrshan master of orion 2? check Mrrshan again =) maste...
by Fairin
Sun Jul 14, 2013 4:14 am
Forum: Gameplay
Topic: Fairin's List of testing for devs
Replies: 11
Views: 9916

Re: Fairin's List of testing for devs

Weapon testing put on hold untill yeh go over and make it more complicated fighter issue (save provided) fighters dont auto dock. or destruct when left in deep space, use imagination >:) - makes it kinda annoying to use carriers when its extra fun to get them to dock so they can be launched again ba...
by Fairin
Thu Jul 11, 2013 6:53 pm
Forum: Gameplay
Topic: colinization ships
Replies: 9
Views: 8365

Re: colinization ships

but in its current form, it gives the starbase some meaning =)

oh no look out starbase a fighter is inc comming! star base report damage! .. starbase! report!... shes dead jim.
by Fairin
Thu Jul 11, 2013 4:28 am
Forum: Gameplay
Topic: Fairin's List of testing for devs
Replies: 11
Views: 9916

Re: Fairin's List of testing for devs

quickly approaching my badass seal of approval Zaimat >:)

gonna rock out a few more playthoughs in Alpha v0.0.2.33 leave a few saves for yeh guys again

also soon my weapon mathmatical sheet for Alpha v0.0.2.33 might come to fruition, try out other weapons besides crystal cannons =P
by Fairin
Wed Jul 10, 2013 2:49 am
Forum: Gameplay
Topic: Quick question about weapons?
Replies: 20
Views: 24672

Re: Quick question about weapons?

*offers a paw to the guy to the left and right*

does it have to be kumbaya?
by Fairin
Mon Jul 08, 2013 4:52 pm
Forum: Changelogs
Topic: 6 July 2013 - Alpha v0.0.2.31
Replies: 37
Views: 33101

Re: 6 July 2013 - Alpha v0.0.2.31

they're introduced as immaterial beings of light, and found as giant rock people with very tiny populations on metallic worlds which are redicliously easy to bomb =) i squished them in my first game and didnt even realize (really missing the moo2 flags now that i played it a few times the other day ...
by Fairin
Mon Jul 08, 2013 4:46 pm
Forum: Gameplay
Topic: Mircro-Management
Replies: 14
Views: 11434

Re: Mircro-Management

loosing = fun!


no wait thats dwarf fortress...