Search found 47 matches

by Fairin
Fri Oct 11, 2013 7:33 pm
Forum: Support
Topic: Game Won't Start
Replies: 7
Views: 9893

Re: Game Won't Start

are you running this as an admin? if not it sounds to me like something is fiddiling with your system. my first steps (after restarting) would be running rkill, malwarebytes and tds killer just to see if they pick up anything. the absolute last resort would be reinstalling windows from the ground up...
by Fairin
Fri Oct 11, 2013 7:27 pm
Forum: Main
Topic: Occupation and Terraforming
Replies: 26
Views: 65859

Re: Occupation and Terraforming

i would belive realistically terraforming would be a time consuming and 1 big chunk of change to buy the facility (think aliens) then a lower turn by turn maintainence for the people working it (since concieveably the planet cant support your population) i am all for changing the graphic of the plan...
by Fairin
Fri Oct 11, 2013 7:22 pm
Forum: Gameplay
Topic: It's better with a brutal challenge than a gentle nudge
Replies: 5
Views: 6978

Re: It's better with a brutal challenge than a gentle nudge

loading up the dwarf fortress AI... you asked for it!

(pritty sure once the basic mechanics are down AI is up for some serious optimization)
by Fairin
Mon Oct 07, 2013 4:19 pm
Forum: Support
Topic: Auto combat ignoring threats
Replies: 3
Views: 5830

Re: Auto combat ignoring threats

i belive its related to "orbit planet" order. they'll move and not repond to anything till they get there. ex. have your planet invaded. send your fleet waiting out of sector they'll arrive on the outskirts of your solar system. order them to orbit your planet being invaded. watch the magi...
by Fairin
Thu Sep 12, 2013 1:01 am
Forum: Gameplay
Topic: Colonization ships behaviour
Replies: 15
Views: 27962

Re: Colonization ships behaviour

I like resupplying colony ships. It differentiates Horizon from other 4x games colony ships that are all single use. this. (although i dont think i ever used it they make good scouts afterwords, and their cheap) its a feature, in my book. also think of putting one on a warship. turn the surface to ...
by Fairin
Thu Aug 01, 2013 10:40 am
Forum: News and General
Topic: NASA’s Voyager 1 spacecraft nears edge of solar system
Replies: 2
Views: 28261

Re: NASA’s Voyager 1 spacecraft nears edge of solar system

how to necro your own forum . step one. copy paste a topic from 2 and a half years ago.. >:)
by Fairin
Thu Aug 01, 2013 8:56 am
Forum: Gameplay
Topic: Planetary Defences
Replies: 12
Views: 14858

Re: Planetary Defences

if they -did- rotate it would further increase their defensive value. although i would reccomend making station only 360 weapons. or at least 180. rotation to simulate gravity would be a little realistic tho - maybe a few station based tech's (gravity control) allowing manual rotation >:) or planet ...
by Fairin
Thu Aug 01, 2013 8:48 am
Forum: Support
Topic: Fleets don't move together
Replies: 2
Views: 4994

Re: Fleets don't move together

gonna miss the rage days of my fleets formin a conga line and having to manually hold their hand to orbit a planet to restock troops and whatnot... >:)
by Fairin
Thu Aug 01, 2013 5:33 am
Forum: Main
Topic: How to make the game harder
Replies: 3
Views: 6558

Re: How to make the game harder

we could make the 'Fairin advisor (strategist)' or the 'fairin tactician' based on that..
quote my brother: "oh god no, you want to punish these people? that setting better be toggleable off"

me: i could write that out and Slipsilk could have a cat in game .. well . drakitty =P
by Fairin
Wed Jul 31, 2013 10:49 am
Forum: Gameplay
Topic: Surprise Defeat (wrong sector in combat)
Replies: 9
Views: 11247

Re: Surprise Defeat (wrong sector in combat)

havent seen the comp launch a counterstrike that could overwhelm 20MS. either poor design (putting all your lasers on one bank) or the known combat bug of your ships not returning fire. =)


really.. fkn hate it when they break my frontal mount lasers.. seriously.
by Fairin
Wed Jul 31, 2013 10:44 am
Forum: Main
Topic: How to make the game harder
Replies: 3
Views: 6558

Re: How to make the game harder

right now this early i alpha you have to self limit. try never building a colony, or not useing motherships, or both. declare war on the ai the moment you see them.

pray they dont use my gameplay as the hard mode computer =P
by Fairin
Tue Jul 30, 2013 6:15 pm
Forum: Support
Topic: RESOLVED: [338] Kuntari Cruiser-3
Replies: 3
Views: 14149

Re: [338] Kuntari Cruiser-3

ehh, that was me. slippin a little awesome into one of your ships... >:)
by Fairin
Sun Jul 28, 2013 8:51 am
Forum: Main
Topic: Captain's Log
Replies: 3
Views: 7973

Re: Captain's Log

notepad? in game? =)

although a history of what happened to your empire and your dealings with others should be recorded if you wanted it. like a text version of the news every turn. so you could go back and review if nessary
by Fairin
Sat Jul 27, 2013 3:12 pm
Forum: Support
Topic: RESOLVED: Is there a something wrong with the enconomy now?
Replies: 9
Views: 12632

Re: Is there a something wrong with the enconomy now?

https://i.chzbgr.com/maxW500/7664899072/h359310CB/

just for you zal =)

- i'll look into what you mentioned tonight, and get some saves to go with yours if you sent them in
by Fairin
Thu Jul 25, 2013 1:27 pm
Forum: Gameplay
Topic: New thoughts, after several more games
Replies: 2
Views: 4619

Re: New thoughts, after several more games

the economy is deffinately not balanced right now, and you wouldnt make so much money per turn if you had to devote entire fleets to sector defense if the AI were a little more hardcore. =) although supporting 50 motherships with earth , mars and a large tundra is a little obcene (pre terraforming.....
by Fairin
Wed Jul 24, 2013 10:01 pm
Forum: Gameplay
Topic: Planetary Bombardment Suggestion
Replies: 4
Views: 7750

Re: Planetary Bombardment Suggestion

"Wipe this pathetic planet from the face of the Galaxy" -Darth Malak

^ Option!

ps wheres my stellar converter... i left it around here somewhere...
by Fairin
Mon Jul 22, 2013 12:39 pm
Forum: Main
Topic: Playing Horizon with Intel HD graphics/integrated chipset?
Replies: 5
Views: 7734

Re: Playing Horizon with Intel HD graphics/integrated chipse

geforce gtx 260m

intelcore deuo p7450 @2.13ghz

4gig ram

win 7 64

old notebook no issues. no lag auto combat - skip animation = damn near instant combat over
by Fairin
Mon Jul 15, 2013 5:58 am
Forum: Gameplay
Topic: Fairin's List of testing for devs
Replies: 11
Views: 15364

Re: Fairin's List of testing for devs

>> fighter issue (save provided) fighters dont auto dock. >Known issue. was referring to the fighter blockade in deep space >:) you can also scrap them for giggles. >> accepted don's offer, did not recieve (or notice) a benefit from this >Benefit is for research during breakthrough wait phase, toolt...
by Fairin
Mon Jul 15, 2013 5:35 am
Forum: Main
Topic: Pay to Win! (Not what you might think.)
Replies: 9
Views: 11974

Re: Pay to Win! (Not what you might think.)

Kitty! ...that does it...I'm putting a Cat in the game. It's too dangerous to go without...I have been convinced. NO SPACE GAME IS COMPLETE WITHOUT A CAT RACE remember this simple truth. wingcommander? check - kilrathi master of orion? check - Mrrshan master of orion 2? check Mrrshan again =) maste...
by Fairin
Sun Jul 14, 2013 4:14 am
Forum: Gameplay
Topic: Fairin's List of testing for devs
Replies: 11
Views: 15364

Re: Fairin's List of testing for devs

Weapon testing put on hold untill yeh go over and make it more complicated fighter issue (save provided) fighters dont auto dock. or destruct when left in deep space, use imagination >:) - makes it kinda annoying to use carriers when its extra fun to get them to dock so they can be launched again ba...