Search found 47 matches
- Fri Oct 11, 2013 7:33 pm
- Forum: Support
- Topic: Game Won't Start
- Replies: 7
- Views: 9893
Re: Game Won't Start
are you running this as an admin? if not it sounds to me like something is fiddiling with your system. my first steps (after restarting) would be running rkill, malwarebytes and tds killer just to see if they pick up anything. the absolute last resort would be reinstalling windows from the ground up...
- Fri Oct 11, 2013 7:27 pm
- Forum: Main
- Topic: Occupation and Terraforming
- Replies: 26
- Views: 65859
Re: Occupation and Terraforming
i would belive realistically terraforming would be a time consuming and 1 big chunk of change to buy the facility (think aliens) then a lower turn by turn maintainence for the people working it (since concieveably the planet cant support your population) i am all for changing the graphic of the plan...
- Fri Oct 11, 2013 7:22 pm
- Forum: Gameplay
- Topic: It's better with a brutal challenge than a gentle nudge
- Replies: 5
- Views: 6978
Re: It's better with a brutal challenge than a gentle nudge
loading up the dwarf fortress AI... you asked for it!
(pritty sure once the basic mechanics are down AI is up for some serious optimization)
(pritty sure once the basic mechanics are down AI is up for some serious optimization)
- Mon Oct 07, 2013 4:19 pm
- Forum: Support
- Topic: Auto combat ignoring threats
- Replies: 3
- Views: 5830
Re: Auto combat ignoring threats
i belive its related to "orbit planet" order. they'll move and not repond to anything till they get there. ex. have your planet invaded. send your fleet waiting out of sector they'll arrive on the outskirts of your solar system. order them to orbit your planet being invaded. watch the magi...
- Thu Sep 12, 2013 1:01 am
- Forum: Gameplay
- Topic: Colonization ships behaviour
- Replies: 15
- Views: 27962
Re: Colonization ships behaviour
I like resupplying colony ships. It differentiates Horizon from other 4x games colony ships that are all single use. this. (although i dont think i ever used it they make good scouts afterwords, and their cheap) its a feature, in my book. also think of putting one on a warship. turn the surface to ...
- Thu Aug 01, 2013 10:40 am
- Forum: News and General
- Topic: NASA’s Voyager 1 spacecraft nears edge of solar system
- Replies: 2
- Views: 28261
Re: NASA’s Voyager 1 spacecraft nears edge of solar system
how to necro your own forum . step one. copy paste a topic from 2 and a half years ago.. >:)
- Thu Aug 01, 2013 8:56 am
- Forum: Gameplay
- Topic: Planetary Defences
- Replies: 12
- Views: 14858
Re: Planetary Defences
if they -did- rotate it would further increase their defensive value. although i would reccomend making station only 360 weapons. or at least 180. rotation to simulate gravity would be a little realistic tho - maybe a few station based tech's (gravity control) allowing manual rotation >:) or planet ...
- Thu Aug 01, 2013 8:48 am
- Forum: Support
- Topic: Fleets don't move together
- Replies: 2
- Views: 4994
Re: Fleets don't move together
gonna miss the rage days of my fleets formin a conga line and having to manually hold their hand to orbit a planet to restock troops and whatnot... >:)
- Thu Aug 01, 2013 5:33 am
- Forum: Main
- Topic: How to make the game harder
- Replies: 3
- Views: 6558
Re: How to make the game harder
quote my brother: "oh god no, you want to punish these people? that setting better be toggleable off"we could make the 'Fairin advisor (strategist)' or the 'fairin tactician' based on that..
me: i could write that out and Slipsilk could have a cat in game .. well . drakitty =P
- Wed Jul 31, 2013 10:49 am
- Forum: Gameplay
- Topic: Surprise Defeat (wrong sector in combat)
- Replies: 9
- Views: 11247
Re: Surprise Defeat (wrong sector in combat)
havent seen the comp launch a counterstrike that could overwhelm 20MS. either poor design (putting all your lasers on one bank) or the known combat bug of your ships not returning fire. =)
really.. fkn hate it when they break my frontal mount lasers.. seriously.
really.. fkn hate it when they break my frontal mount lasers.. seriously.
- Wed Jul 31, 2013 10:44 am
- Forum: Main
- Topic: How to make the game harder
- Replies: 3
- Views: 6558
Re: How to make the game harder
right now this early i alpha you have to self limit. try never building a colony, or not useing motherships, or both. declare war on the ai the moment you see them.
pray they dont use my gameplay as the hard mode computer =P
pray they dont use my gameplay as the hard mode computer =P
- Tue Jul 30, 2013 6:15 pm
- Forum: Support
- Topic: RESOLVED: [338] Kuntari Cruiser-3
- Replies: 3
- Views: 14149
Re: [338] Kuntari Cruiser-3
ehh, that was me. slippin a little awesome into one of your ships... >:)
- Sun Jul 28, 2013 8:51 am
- Forum: Main
- Topic: Captain's Log
- Replies: 3
- Views: 7973
Re: Captain's Log
notepad? in game? =)
although a history of what happened to your empire and your dealings with others should be recorded if you wanted it. like a text version of the news every turn. so you could go back and review if nessary
although a history of what happened to your empire and your dealings with others should be recorded if you wanted it. like a text version of the news every turn. so you could go back and review if nessary
- Sat Jul 27, 2013 3:12 pm
- Forum: Support
- Topic: RESOLVED: Is there a something wrong with the enconomy now?
- Replies: 9
- Views: 12632
Re: Is there a something wrong with the enconomy now?
https://i.chzbgr.com/maxW500/7664899072/h359310CB/
just for you zal =)
- i'll look into what you mentioned tonight, and get some saves to go with yours if you sent them in
just for you zal =)
- i'll look into what you mentioned tonight, and get some saves to go with yours if you sent them in
- Thu Jul 25, 2013 1:27 pm
- Forum: Gameplay
- Topic: New thoughts, after several more games
- Replies: 2
- Views: 4619
Re: New thoughts, after several more games
the economy is deffinately not balanced right now, and you wouldnt make so much money per turn if you had to devote entire fleets to sector defense if the AI were a little more hardcore. =) although supporting 50 motherships with earth , mars and a large tundra is a little obcene (pre terraforming.....
- Wed Jul 24, 2013 10:01 pm
- Forum: Gameplay
- Topic: Planetary Bombardment Suggestion
- Replies: 4
- Views: 7750
Re: Planetary Bombardment Suggestion
"Wipe this pathetic planet from the face of the Galaxy" -Darth Malak
^ Option!
ps wheres my stellar converter... i left it around here somewhere...
^ Option!
ps wheres my stellar converter... i left it around here somewhere...
- Mon Jul 22, 2013 12:39 pm
- Forum: Main
- Topic: Playing Horizon with Intel HD graphics/integrated chipset?
- Replies: 5
- Views: 7734
Re: Playing Horizon with Intel HD graphics/integrated chipse
geforce gtx 260m
intelcore deuo p7450 @2.13ghz
4gig ram
win 7 64
old notebook no issues. no lag auto combat - skip animation = damn near instant combat over
intelcore deuo p7450 @2.13ghz
4gig ram
win 7 64
old notebook no issues. no lag auto combat - skip animation = damn near instant combat over
- Mon Jul 15, 2013 5:58 am
- Forum: Gameplay
- Topic: Fairin's List of testing for devs
- Replies: 11
- Views: 15364
Re: Fairin's List of testing for devs
>> fighter issue (save provided) fighters dont auto dock. >Known issue. was referring to the fighter blockade in deep space >:) you can also scrap them for giggles. >> accepted don's offer, did not recieve (or notice) a benefit from this >Benefit is for research during breakthrough wait phase, toolt...
- Mon Jul 15, 2013 5:35 am
- Forum: Main
- Topic: Pay to Win! (Not what you might think.)
- Replies: 9
- Views: 11974
Re: Pay to Win! (Not what you might think.)
Kitty! ...that does it...I'm putting a Cat in the game. It's too dangerous to go without...I have been convinced. NO SPACE GAME IS COMPLETE WITHOUT A CAT RACE remember this simple truth. wingcommander? check - kilrathi master of orion? check - Mrrshan master of orion 2? check Mrrshan again =) maste...
- Sun Jul 14, 2013 4:14 am
- Forum: Gameplay
- Topic: Fairin's List of testing for devs
- Replies: 11
- Views: 15364
Re: Fairin's List of testing for devs
Weapon testing put on hold untill yeh go over and make it more complicated fighter issue (save provided) fighters dont auto dock. or destruct when left in deep space, use imagination >:) - makes it kinda annoying to use carriers when its extra fun to get them to dock so they can be launched again ba...