Search found 10 matches
- Fri Feb 14, 2014 10:55 pm
- Forum: Gameplay
- Topic: Planetary Special Abilities
- Replies: 1
- Views: 4116
Planetary Special Abilities
Some of the special planet features are spelled out as to what they accomplish. But then again, some are not very clear. Take in question the weapons cache that's on one of my colony planets. It does not say exactly how to access it and what does it do for me? I tried the "dig" option but ...
- Sun Jul 07, 2013 8:23 pm
- Forum: Main
- Topic: MOO2 Updated!!!
- Replies: 13
- Views: 14166
Re: MOO2 Updated!!!
Here is the way another game called "StarForge" is doing the alien planet regeneration. This type of space & planet cooperation is just what is needed in a turn-based 4x game that has been lacking for some time. "The planet will procedurally generate each time you land on alien so...
- Fri Jul 05, 2013 8:44 pm
- Forum: Main
- Topic: "SPACE, the Final Frontier"
- Replies: 0
- Views: 3258
"SPACE, the Final Frontier"
It seems I have heard that quote before and I also recall it was one of the most successful & well-liked TV/movies of all time. It used a familiar theme that started on the 3rd planet of SOL and ventured out into space. But before that could happen, the planet had to have a solid base of just ab...
- Thu Jul 04, 2013 8:57 pm
- Forum: Main
- Topic: Love the new screenshots
- Replies: 6
- Views: 8260
Re: Love the new screenshots
Its all about FUN options for the players. Not everyone thinks the same things are fun. That's why "options" are such a good thing for new games being constructed. The more I can decide on what I want to do, the better I like the game. I actually like exploring and discovering better than ...
- Wed Jul 03, 2013 11:06 pm
- Forum: Main
- Topic: Day 1 of my Horizon Experience
- Replies: 4
- Views: 25703
Re: Day 1 of my Horizon Experience
- The board the probe mission probably needs to be made more explicit. I eventually figured it out but when I fired at the probe once or twice and could see no real damage being done I ended up arsing around trying to figure it out rather than persisting. It might be an idea to either reduce the pr...
- Wed Jul 03, 2013 9:31 pm
- Forum: Main
- Topic: The single most important thing...
- Replies: 1
- Views: 4885
Re: The single most important thing...
FUN yes, it has to be that for all the players. But that fun can be in a number of different ways and will always point in one direction, "Let the Player make his own Decisions" Let him/her pick their own path to achieve the 4X. Let them pick the -UNKNOWN- that they want to explore. This w...
- Wed Jul 03, 2013 9:19 pm
- Forum: Main
- Topic: MOO2 Updated!!!
- Replies: 13
- Views: 14166
Re: MOO2 Updated!!!
How would you land and explore the surface of the planet? Like the little shuttle in Star Control going down to gather resources or fine stuff? Is that what you have in mind? Most large long-range starships had shuttle systems & maybe some fighter systems too. Like "Battlestar Gal" or...
- Tue Jul 02, 2013 9:35 pm
- Forum: Main
- Topic: Introduction Thread
- Replies: 47
- Views: 92935
Re: Introduction Thread
Babylon 5, one of my favorite TV shows of all time. I first started my video gaming with the "Starflight" game series. I still have the original disks & boxes. My first multiplayer experience was on "AOL" (brand new at the time) playing a game called "VGA planets". ...
- Tue Jul 02, 2013 9:26 pm
- Forum: Main
- Topic: Love the new screenshots
- Replies: 6
- Views: 8260
Re: Love the new screenshots
All the info screens look very easy to understand. My favorite screen is the one about the surface of the planet. I hope this game will allow you to land on the surface, explore it and then build what you want for development. The planets have long been neglected in all of these 4X space games. They...
- Tue Jul 02, 2013 9:18 pm
- Forum: Main
- Topic: MOO2 Updated!!!
- Replies: 13
- Views: 14166
Re: MOO2 Updated!!!
Yes, the MOO series and a few others. I also see some mention of the Bab5 tv show which I really liked. One thing the space games like 4X have almost always left out was a good planet surface system where the player could actually land and explore the planets surface running into who knows what (ani...