A Nemesis-Ship would be nice.
Why not open the ship-designs to any side of size?
Killing a Planet or fleet with a death-star or
killing a huge carrier-ship with a high-end tiny micro-black-hole vessel. The unexpected is what makes games worth playing. Nothing unexpected i can find at Horizon.
Search found 8 matches
- Tue Jul 09, 2013 1:12 pm
- Forum: Gameplay
- Topic: Ship-Design
- Replies: 7
- Views: 7612
- Tue Jul 09, 2013 1:06 pm
- Forum: Gameplay
- Topic: Mircro-Management
- Replies: 14
- Views: 13394
Re: Mircro-Management
well, technically, being able to manage 20 ships in combat will be challenging, what is it that people say? challenge = fun? whats the challenge about moving 20 ship from the border of the galaxy to an undefended planet? its just time wasting. imo its no good micro-management. the game should apply...
- Mon Jul 08, 2013 3:54 pm
- Forum: Gameplay
- Topic: Mircro-Management
- Replies: 14
- Views: 13394
Re: Mircro-Management
well if there is no intelligent micro-management tool to come, then it is just no game. no fun, no game! :/
- Mon Jul 08, 2013 3:51 pm
- Forum: Gameplay
- Topic: Ship-Design
- Replies: 7
- Views: 7612
Re: Ship-Design
thats the point. there are only 4 basic designs.
- Mon Jul 08, 2013 1:53 pm
- Forum: Gameplay
- Topic: Ship-Design
- Replies: 7
- Views: 7612
Ship-Design
How can customize my own ship? I see only 4 pre-structured ship-designs, which is just not enough. Why not build a ship with a workshop-tool like in civ1? With this way one could build a tiny (scout) vessel up to huge ship with unique weapons (like battlestars). I hope you can answer my questions - ...
- Mon Jul 08, 2013 1:47 pm
- Forum: Gameplay
- Topic: Mircro-Management
- Replies: 14
- Views: 13394
Mircro-Management
How can I manage 20 ships in the battlefield without clicking for hours every single ship? I am almost afraid I cant :/
Is there a patch coming for a better micro-management in the battles?
Is there a patch coming for a better micro-management in the battles?
- Wed Jul 03, 2013 1:56 pm
- Forum: Support
- Topic: cannot borad the unknow ship at pluto
- Replies: 3
- Views: 6251
Re: cannot borad the unknow ship at pluto
Hi Grogger
ok!
I didnt see that "engage sector" button. Now i understand the turn based game flow (strategic turn > tactic turns > strategic turn ~)
funny gameplay maybe, what i will find out. unique gameplay though! sounds very interesting already. ty
ok!
I didnt see that "engage sector" button. Now i understand the turn based game flow (strategic turn > tactic turns > strategic turn ~)
funny gameplay maybe, what i will find out. unique gameplay though! sounds very interesting already. ty
- Wed Jul 03, 2013 12:13 pm
- Forum: Support
- Topic: cannot borad the unknow ship at pluto
- Replies: 3
- Views: 6251
cannot borad the unknow ship at pluto
i cannot do the 1st mission:
i sent a fleet (1 scout + 1 transport with an assault shulte module) to the orbit of pluto.
unfortunatley the Combat UI Panel never opens so i could not "board" the unknown ship as it is said in the tutorial I should do.
pls help
i sent a fleet (1 scout + 1 transport with an assault shulte module) to the orbit of pluto.
unfortunatley the Combat UI Panel never opens so i could not "board" the unknown ship as it is said in the tutorial I should do.
pls help