Search found 108 matches

by FrozenFallout
Tue Dec 31, 2013 8:41 pm
Forum: Main
Topic: Happy New Year
Replies: 2
Views: 5392

Re: Happy New Year

Happy New Year! 2014 looks like it will be a good year to play Horizon in :)
by FrozenFallout
Tue Dec 31, 2013 7:41 pm
Forum: Gameplay
Topic: How to Improve Tactical Combat
Replies: 2
Views: 6135

Re: How to Improve Tactical Combat

Oh almost forgot about subsystem targeting. Making it harder to disable a subsystem as well and when shooting a subsystem you only do full damage to the subsystems hp and something like 1/4th of your damages is applied to armor. Also the more armor you have on your ship the more damage reduction or ...
by FrozenFallout
Tue Dec 31, 2013 6:47 pm
Forum: Gameplay
Topic: Save Ship Configuation
Replies: 4
Views: 4289

Re: Save Ship Configuation

Every time I start a new game ,I have to set up my ships and space stations with the load outs I like. Is there any way to save the configuration to a file that will load when starting a new game. It would be helpful. Yes please this or something like it. I hate that the first turn of the game I ha...
by FrozenFallout
Tue Dec 31, 2013 6:26 pm
Forum: Gameplay
Topic: How to Improve Tactical Combat
Replies: 2
Views: 6135

How to Improve Tactical Combat

if it reduces speed in horizon. i never really noticed. Only when the ship is out-of-supplies waiting for the next shipment, it's speed is halved. Interesting that you didn't notice it. Clearly it's not enough of a hindrance. What's happening is this: e.g.: . Ship Supply Range = 10 sectors . Ship m...
by FrozenFallout
Tue Dec 31, 2013 4:30 pm
Forum: Main
Topic: Helping Horizon get more visibility, getting the word out..
Replies: 11
Views: 12118

Re: Why is this forum dead? gives the game an abandonware vi

The Devs have been all over the forums since the Alpha launch on steam and even before that. The game has had a ton of updates since its Alpha and the start of the Beta. The community is smaller then I would expect and allot of us are not posting up a storm these days. I personally haven't had a ton...
by FrozenFallout
Sat Dec 21, 2013 6:01 pm
Forum: In Testing
Topic: Why are saves from v4.58 unable to play on v4.59+
Replies: 3
Views: 10119

Re: Why are saves from v4.58 unable to play on v4.59+

Just wondering is there any way to disable the ability to load old saves then, as I had a bad crash that I had to restart from after accidentally loading an old save. I went through and manually deleted the old saves. I didn't load from the Load screen just hit continue then stuck me on a loading s...
by FrozenFallout
Fri Dec 20, 2013 7:29 pm
Forum: In Testing
Topic: Why are saves from v4.58 unable to play on v4.59+
Replies: 3
Views: 10119

Re: Why are saves from v4.58 unable to play on v4.59+

Just wondering is there any way to disable the ability to load old saves then, as I had a bad crash that I had to restart from after accidentally loading an old save. I went through and manually deleted the old saves. I didn't load from the Load screen just hit continue then stuck me on a loading sc...
by FrozenFallout
Fri Dec 20, 2013 7:09 pm
Forum: Changelogs
Topic: December 20 2013 - Beta-2 Hotfix (version 4.60)
Replies: 12
Views: 14075

Re: December 20 2013 - Beta-2 Hotfix (version 4.60)

Was able to get in now and play around for a bit on the new update. Have to say Im very impressed and very happy to see the planet list has been added which will make my life so much easier in Mid game. One thing I noticed while playing for an hour or so was that if you bring up the fleet window (th...
by FrozenFallout
Fri Dec 20, 2013 3:40 am
Forum: Changelogs
Topic: December 19 2013 - Beta-2 version 4.59 - now Live
Replies: 6
Views: 10759

Re: December 19 2013 - Beta-2 version 4.59 - now Live

Just been messing around with the setup a bit and noticed that if I change the resultion to below 1080p Im able to actually get past the Launcher and into the game. Once at the galaxy view however it crashes. Haven't found a video setting yet that has allowed me to play.
by FrozenFallout
Thu Dec 19, 2013 11:40 pm
Forum: Changelogs
Topic: December 19 2013 - Beta-2 version 4.59 - now Live
Replies: 6
Views: 10759

Re: December 19 2013 - Beta-2 version 4.59 - now Live

Having a Loading crash on windows 8.1

Report sent
by FrozenFallout
Sun Nov 03, 2013 5:08 pm
Forum: Support
Topic: Game does not start
Replies: 2
Views: 3409

Re: Game does not start

I had this happen to me once, I was able to fix it by uninstalling and reinstalling the game.

Have you tried this?
by FrozenFallout
Fri Oct 18, 2013 7:59 pm
Forum: Main
Topic: The Horizon Random events contest!
Replies: 30
Views: 54663

Re: The Horizon Random events contest!

3 Part, Invasion from Beyond Title: A Plauge on all your Houses (Part 1 of Invasion from Beyond) Description: A sudden population decrease (loss of population) on the capital worlds of all the races. Effect: Puts population growth on effected planets to -1 million pop per turn, Also mistrust (durin...
by FrozenFallout
Thu Oct 17, 2013 4:41 pm
Forum: Gameplay
Topic: Maintenance Costs
Replies: 15
Views: 10602

Re: Maintenance Costs

Ok ... Forget about salaries for the troops, change that term to read maintenance. I would think that troop maintenance falls under the mechanics of ... Build and Maintain. When we create a barracks the troops start "building" which should cost us something (whether it be industrial units...
by FrozenFallout
Thu Oct 17, 2013 4:11 pm
Forum: Gameplay
Topic: Diplomatic Victory?
Replies: 4
Views: 4518

Re: Diplomatic Victory?

Yarodin wrote:Is the counsel meeting a random event? It didn't happen to me yet and I'm in turn 240, most of the map explored.
Counsel meeting only happens if you play classic mode (where all races start with the same tech level and no one has a major advantage over the other and no storyline).
by FrozenFallout
Thu Oct 17, 2013 4:09 pm
Forum: Main
Topic: Combat in Beta 4.50
Replies: 9
Views: 11395

Re: Combat in Beta 4.50

Another issue: Why is it that you can only flight first, then shoot? After shooting, there's no movement possible. If you fire then want to move you still can, once you fire it puts you into target mode (where you pick who to shoot) to remove this after you shoot go down and hit the target button a...
by FrozenFallout
Wed Oct 16, 2013 8:42 pm
Forum: Gameplay
Topic: Trade and Tourism
Replies: 13
Views: 9560

Re: Trade and Tourism

but some things are improbable...
by FrozenFallout
Wed Oct 16, 2013 12:14 pm
Forum: Gameplay
Topic: FTL Jump (idea for fleet formation)
Replies: 11
Views: 12565

Re: FTL Jump (idea for fleet formation)

In MoO2, you had Warp dissipators to slow others down and to give you time to get a response fleet in place. But fighting took place always in a solar system. They forced you to attack at the enemies colony because they wanted to avoid that you kill the fleet and the colony in seperate fights. When...
by FrozenFallout
Wed Oct 16, 2013 5:41 am
Forum: Gameplay
Topic: FTL Jump (idea for fleet formation)
Replies: 11
Views: 12565

Re: FTL Jump (idea for fleet formation)

I like the idea of Jump Engines but we want a system where ships can be intercepted while moving otherwise it will remove an important strategic element. To allow that, the way I imagine it we would really need to have (and show/fight in) hyperspace travel as well as normal space. That's really not...
by FrozenFallout
Wed Oct 16, 2013 5:24 am
Forum: Gameplay
Topic: Trade and Tourism
Replies: 13
Views: 9560

Re: Trade and Tourism

I also just completed all my research. That's possible?? :shock: Its possible with enough planets built for research and after a full exploration of the galaxy and many turns later you can max out techs to 10, although I think the intent as stated somewhere else, that the devs want to make it near ...