Thursday Dec 11, 2014
v1.0.2.122
HOTFIX
* Refitting already refitted ships will no longer give credits back with Totalitarian and Unification governments.
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Wednesday Dec 10, 2014
v1.0.2.121
HOTFIX
* Fixed an issue with instanced combat that under certain circumstances would cause the fleet to appear at the wrong location during the next combat engagement
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Tuesday Dec 9, 2014
v1.0.2.120
FIXES and CHANGES
* Government types will now apply the correct build cost reductions (Totalitarian and Unification only)
* Improved Governors to queue up level one buildings simultaneously when possible to speed up early development
* Fixed a bug that could prevent some hostile sectors from being processed for instanced combat when not manually engaged
* Fixed an issue that could cause the game to crash during the re-loading of the same saved game on Windows XP
* Fixed a rare display issue with L4 buildings and the rushin' roulette event
* Fixed a rare bug with manual refit not completing properly if another shipyard/starbase belonging to the race was destroyed during the same turn
* Halved the production of new soldiers and the maximum size of planetary barracks
* Default player ship designs will no longer start with negative space if non-standard techs are selected during race customization
MODDING
* listArmors in tech_stats.xml will now be read into the game correctly
Horizon release version 1.0.2.120 <> 1.0.2.122
Horizon release version 1.0.2.120 <> 1.0.2.122
Horizon - Lead Designer | a.k.a. Raf
Re: Horizon release version 1.0.2.120
Nice! Enjoying the game, and it just keeps getting better. 

Re: Horizon release version 1.0.2.120
And they keep on coming and coming...
Thanks!

Thanks!
Re: Horizon release version 1.0.2.120 <> 1.0.2.121
Updated with a Hotfix. Thanks to Dialtone for finding this one.
Horizon - Lead Designer | a.k.a. Raf