It makes the new and fresh problem.

1. Before this feature was implemented, I could select "Flee", and look on auto-flee result - or I can use "Engage", and try to minimize my losses. Now they are equal. Only in second case I can watch the fleeing with my eyes.

2. In some cases (I believe, when all battle ships are lost) non-combatants starts to flee automatically again. And again, it's not always good. In particular, I believe, I seen it once with bombers+invaders set, where invaders supposed to attack planet after bombers - but I can be wrong here. (and it is the possible notice for the next thread.

So question: can you remove this feature for the player ships, please? It costs me much more than I want to!
(Another, less desirable solution could be removing "Engage" button for non-combat fleets. At least it will make #1 less painful, even if same by results. Will not change #2, of course.)