Smaller torpedoes please
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Cumberlow
- Vanguard

- Posts: 61
Smaller torpedoes please
I like torpedoes but I run out of ammo very quickly. It costs a lot of space to add more and really hurts when one misses and I don't want to put all my eggs in one launcher lest it gets damaged. Smaller ammo would be most welcome or a boost from cargo space.
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Zalthun
- Vanguard

- Posts: 48
Re: Smaller torpedoes please
Sounds like a good idea...but I've never used torps.Cumberlow wrote:I like torpedoes but I run out of ammo very quickly. It costs a lot of space to add more and really hurts when one misses and I don't want to put all my eggs in one launcher lest it gets damaged. Smaller ammo would be most welcome or a boost from cargo space.
Emperor PayPatine out!
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Lithari
- Contributor

- Posts: 231
Re: Smaller torpedoes please
I stick to beams, always have, even in MoO2, I used energy weapons, especially the ones that could be turned into beams.
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Zaimat
- Dev. Team

- Posts: 1427
- Location: Toronto, Canada
Re: Smaller torpedoes please
Torpedoes (and missiles) in the right circumstances can deal a bigger punch than other types of weapons, in return you do have to deal with running out of ammo (until the end of the turn when it's refilled as long as you have supplies).
Cumberlow thanks for the feedback will look into it, it could be they could use a little bump.
Cumberlow thanks for the feedback will look into it, it could be they could use a little bump.
Horizon - Lead Designer | a.k.a. Raf